Magic

Refresh
The spell of Refresh is taught to the hero by Zebu after the hero opens the Windmill Caves outside of the Town of Leaf.
 * Effect: While channeling, heals the hero's HP.
 * MP Cost: Drains MP constantly while channeled.

Telepathy
The hero learns the spell of Telepathy from Tornel at his training school after beating Stom in a duel.
 * Effect: Allows the hero to communicate with the four sages. Passive: Allows the hero to communicate with animals (and the Dwarves of the Town of Oak).
 * MP Cost: 8

Teleport
After finding the Tornado Bracelet in Mt. Sabre, Tornel teaches the hero the spell Teleport.
 * Effect: Allows the hero to teleport to any previously visited town.
 * MP Cost: 20

Paralysis
After freeing the villagers of the Town of Leaf from the prison on Mt. Sabre, the elder teaches the hero the spell Paralysis.
 * Effect: Causes enemies and NPCs to be frozen and unable to move for a short time.
 * MP Cost: 4

Recover
The first time the hero speaks with Asina in her shrine behind the throne room in the Town of Portoa, she'll teach the hero this spell.
 * Effect: Removes negative status effects: poison, petrification, and paralysis.
 * MP Cost: 24

Barrier
After calming the Angry Sea, Asina teaches the hero this spell on his way to Swan.
 * Effect: While channeling, surrounds the hero in an impenetrable shield.
 * MP Cost: Drains MP constantly while channeled.

Change
Kensu teaches the hero the spell Change after the hero returns the Love Pendant to him.
 * Effect: Allows the hero to take one of four different forms: Draygonian Soldier, woman, Stom, or a merchant.
 * MP Cost: 20

Flight
Taught to the hero by Kensu after returning Kensu to his normal form.
 * Effect: While channeling, allows the hero to float above the ground avoiding enemies and obstacles.
 * MP Cost: Drains MP constantly while channeled.